Grand Game 6 Changelog
Hi all,
Below are some of the bigger changes I’ve made while going through GG6 again — these are the mostly ones required for Game / System consistency and/or story consistency.
1. No mention of sealing a Pact – when binding Ghost as a familiar. Now refers only to a familiar bond. (Pacts can only be formed between Powers and players).
2. Ghost gets a Class point, too, when Michael gets the The First of Many feat.
3. Michael doesn’t store the darkness bolt in the mage’s surprise ring in chapter 388. Seeking storm stored in ring instead (castor’s spell) and used in ritual combat.
4. Ghost’s Born Again trait updated to describe that familiars are resurrected in their spirit vessels.
5. When Michael accepts Ceruvax’s oath in chapter 425, he also makes him a member of the Forerunners faction.
6. Quaker description in book 5 altered (governing attribute is perception, not dexterity).
7. Ghost’s free spirit trait edited to change restriction to staying in same sector as Michael to staying in the same sector as Cloak of the Reach.
The list will be updated as I go along.
Cheers,
Tom
Discover more from Tom Elliot
Subscribe to get the latest posts to your email.
Related Posts
-

A Change of Cover and Title for Book 4
By Tom Elliot • March 25, 2024Hi all,After some thought on the direction of book 4 and where I thought it would go and where it has actually gone, I’ve decided -

Grand Game 146: A Flaming Mess
By Tom Elliot • March 20, 2024Day Seven. Morning.The crinkle of shattering pottery echoed loudly in the tunnel’s silence. Still hidden and poised on the balls of my feet, I waited.A -

Grand Game 406: Don’t Toy with an Elite
By Tom Elliot • March 25, 2024Ghost had as little trouble with her half of the skirmish as I had. She, though, did not suffer any of the possessed to live.Your


Leave a Reply